Hearts

The classic trick-taking game: avoid hearts and the queen of spades – or take them all.

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Cards are shuffled with a secure random generator. Totals are saved in this browser.

Collect as few points as possible

Four players each get 13 cards. Before each hand you pass three cards – to the left, to the right, across, and every fourth hand nobody passes. The player with the 2 of clubs leads the first trick. You must follow suit; if you can’t, you may play anything. The highest card of the suit that was led wins the trick.

Every heart you take costs 1 point and the queen of spades 13. Hearts can’t be led until one has been played. Take all 13 hearts and the queen – shooting the moon – and everyone else gets 26 points instead. When someone reaches 50 or 100 points, the player with the lowest score wins.

How to use

  1. Pick three cards to pass and tap the pass button.
  2. On your turn, tap one of the highlighted cards.
  3. Follow suit when you can; get rid of dangerous cards when you can’t.
  4. After 13 tricks the points are counted – play on until someone reaches the target.

Ideas for using it

  • Tip. pass high spades if you hold few of them – the queen may land on you.
  • Tip. empty a suit early so you can dump hearts later.
  • Shooting the moon. risky but huge: all 26 points go to your opponents.
  • Quick game. set the target to 50 points.

Frequently asked questions

Which rules does this Hearts game use?

Standard Hearts: pass three cards (left, right, across, none), 2 of clubs leads, no points on the first trick, hearts can’t be led until broken, queen of spades = 13, shooting the moon gives 26 to everyone else.

How good are the computer players?

On “Normal” they duck tricks, dump the queen and hearts when they can and avoid leading dangerous spades. “Easy” plays random legal cards.

Who wins?

The game ends when someone reaches the target score; the player with the fewest points wins.

Is the deal fair?

Yes, the cards are shuffled with a cryptographically secure random generator.