One of the oldest strategy games in the world
Each player has nine pieces. First you take turns placing them on the 24 points of the board. Then you move them along the lines to a neighbouring free point. Whenever you get three of your pieces in a row along a line – a mill – you remove one of your opponent’s pieces (pieces in a mill are protected unless there is no other choice).
With the optional flying rule, a player with only three pieces left may jump to any free point. You lose when you have fewer than three pieces or cannot move. Play against the computer on four levels or with a friend on the same screen.
How to use
- Placing: tap a free point to put down a piece.
- Moving: tap your piece, then a highlighted free neighbouring point.
- Formed a mill? Tap a flashing opponent piece to remove it.
- Reduce your opponent to two pieces or block all their moves to win.
Ideas for using it
- Tip. during placing, keep your pieces flexible – crossings with four neighbours are strong.
- Double mill. a piece that can move back and forth between two mills captures every turn.
- Kids. level 1 makes mistakes, so children can learn by winning.
- Without flying. turn the flying rule off for the stricter variant.